Added scriptable exits ( lua / luabind ) to the levels!
lua
Time flies when you’re having fun!
Currently working on a data-driven level structure to make it able to navigate throught ‘levels’.
Lua / Luabind
The following code shows the small demo I created to test if the luabind-0.8.1 library worked for me. main.cpp script.lua output further reading Quick introduction to luabind